Enrico Gullotti
earnest wonderer
earnest wonderer
IC.Mime
Animation Preview
Keys Properties
Edit Keys
Node Out of Range Types
Troubleshooting
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Animation Preview
Creates a preview animation of current viewport, of active frames span and loads it in the Ram Player. The temporary preview file can be found in the directory: ..\Documents and Settings\<User Folder>\My Documents\3dsmax\previews\quickpreview.avi (default installation path for Windows XP)
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Keys Properties
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Get / Set Keys Tangents
These functions allow to copy Key tangents properties and selectively paste them to other Keys. Get Key Tangents
Set Keys In-Tangents
Set Keys Tangents
Set Keys Out-Tangents
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Flatten Keys Tangents
Flatten functions allow to selectively make Keys tangents flat. Flatten Keys In-Tangents
Flatten Keys Tangents
Flatten Keys Out-Tangents
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Match Keys Tangents / Values
Match functions allow to selectively match or average Keys tangents and values. Match Keys Out-Tangents
Match Keys In-Tangents
Average / Match Keys Values
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Flip Keys Tangents / by Values / by Timings
Flip functions allow to flip Keys tangents and values by their average values or timings. Flip Keys Tangents
Flip Keys by Values
Flip Keys by Timings
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Edit Keys
Edit Keys section is a powerful color to copy or cut one or more keys from one or multiple tracks, and freely paste them to one or more tracks of the same or a different object. It is organized in four areas to manage the process. By composing the conditional sentences with selection buttons, almost everything can be accomplished. How to use Edit Keys color:
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Copy / Cut / Paste Keys
The Edit Keys operative section. The three buttons manage the operations of copy, cut and paste Keys. To reduce mistakes, only one paste can be performed for each copy or cut operation, and every time the Keys buffer is cleaned.
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To Tracks
Edit Keys destination track selection section.
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At Frame
Edit Keys destination frame selection section.
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Keys in Span
The Edit Keys existing Keys management section.
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Node Out of Range Types
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Constant |
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Sets all selected nodes tracks out-of-range types to constant. |
Cycle |
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Sets all selected nodes tracks out-of-range types to cycle. |
Ping Pong |
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Sets all selected nodes tracks out-of-range types to ping pong. |
Relative Repeat |
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Sets all selected nodes tracks out-of-range types to relative repeat. |
Troubleshooting
- There are not currently known issues.